Hello guys! I finished this model yesterday, and I would like to show to you. The character and sword together has 6.182 tris and 1 x 1024 diffuse map + 1 x 1024 opacity map. Thanks =)
hey everyone here is a character i am working on rite now she is still in her early stages have been working on getting the design rite for a while now .... but i am posting for critiques and help thanks all Tw17ch %20
I'm working on a stylized statue I made myself in Zbrush and moved to do the low poly in Blender and I want to have my retopology finished and looking clean. Anyone could give me tips where to fix it and make it better?
Been working on this project for a while now and decided to have it be my fear killer. In this project, I tackled my fear of grooming, female likeness, and learning a render engine like arnold. hope you guys like it, any feedback would be appreciated :) . For more breakdown shots here is the AS link…
In an effort not to go insane from working on my little cyber punk game, i decided to make 2D art for a change. Critique and suggestions are appreciated.
New project I've been working on as a break from the Orc Lady. Based on the gorgeous concept art by Siwoo Kim: https://www.artstation.com/artwork/Bvd4r
Acutally 110 hours of pure paradise. Just the Missus and myself. No one else. Except of course for Santa and his Reindeer & Elves that go poopoo in my yard everyear and pee on the trees & car tires. BTW Happy New Years to everyone out there, all the Members of the Polycount fun farm.