Hello everyone! Me and my boyfriend have created a weapon skin for the Pulverizer. All illustrations have been hand made by him and I did the part of the texture. I'm very beginner with photoshop and modeling and would like to hear some opinions on the skin! Other pictures and a short video are available at the page in…
http://www.gamespot.com/ps3/action/aliensvspredatorworkingtitle/video/6214401/aliens-vs-predator-marine-trailer?hd=1 Seeing that this is the 'Marine' video, they don't do a very good job of making me want to play a Marine... freakin' slaughterhouse. Looks good though! Can't wait to crawl through vents and on ceilings to…
Design Thoughts: I'm going for a slightly more subtle, still vibrant type of skin. The primary 80's influences come in the form of neon accents and a Cyan/Magenta/Green color palette. I'm currently looking for a way to fit the theme a bit better without going overboard. Workshop Page:…
a e s t h e t i c s Feel the breeze along the shores of Miami?Look no more!Here is your perfect company! JUST HERE TO PROMOTE ONE OF MY FRIEND'S CREATIONS WHICH HAS BEEN OVERLOOKED BY THE COMMUNITY AND THUS I AM HERE FOR HIS CHANCE! :smiley: Here is the submission:-…
Hi guys - I just started to model another spaceship...here is my first one...take a look: https://vimeo.com/62422953 the bubleship it's pretty easy I have already made a proxy model in order to get the right proportions. I m also trying to keep the topology very clean with almost no n-gons.
Hello guys, I am trying to make my first character but I have a questions about how to set up my UV and all assets for rigging. I am not going to retopo and make animation of it. All I want is to make some good normalmaps and give her a good pose with fairly large detailed texture. I attached everything together except…
Hey fellow Polycounters, This is a small project that I and 2 others; Phillip Jarvis and Shannon Goldsmith, have been working on these past 4 weeks. What you will see is Rescue, a flying city. On a material rich planet they have pretty much limitless resources of metals but are low in everything else. This large flying…
Hey guys, I followed a tutorial to implement a gun into UDK with a reload system and it comes up with an warning that I can't seem to find what's wrong. If you could look through the code to find why this error is coming up I will be super grateful! I would switch to unreal 4 but this is for some college work that makes us…
Here are a few renders and maps of a horse I'm working on. I do not have a diffuse map yet. This was all done in 3D Studio Max 8. The low poly is 3110 polygons, and the high is 12476. Any c&c would be great. Low Poly: Low Poly Wire: High Poly: High Poly Wire: Bone Structure:…
Hey guys, me for one like to customize my UI to fit my need and as 'minimal' as possible. For instance, there is no necessary tools on Max's status panel that I really need to be on the whole time except the transform type-in. Yes I can use shortcut F12 to bring up the floater dialog, but honestly it looks ugly to have…