There is no way to grab the textures associated with an fbx upon import in Painter, is there? I understand full pbr isn't a possibility, but most programs do grab the color and normal map. This doesnt seem to be the case in Painter though? Not a big deal but does save some time poking through files.
There is an ngon in this topology. For this particular issue I tried to cut in some quads; however, it is the equivalent of a max inset topology wise and will result in the area rounding when subD is applied. For my next attempt I tried cutting in control loops around, but this just repeats this problem over again in…
We're currently interviewing on a number of roles but are still actively seeking applicants. Take a look and apply if you fit one of these roles! Jobs — Digimancy Entertainment (digimancygames.com)
I'm trying to create an alpha by using grabdoc on a bunch of tiles, but when I do I get a bunch of highlighted tiles in the result. Is this just a simple case of me having a subtool selected when I render it? If so how do I deselect subtools? The first image is the rendered grabdoc, with the offending subtools in white.…
As you can see below, all my material attributes in my textures are set to zero. However my plant is exhibiting transluecency. How is this possible when the material attributes are zero'd out?
TLDR: What would you be using to make a personal library and timeline with all of your art, including the really old stuff? ---------------------------------------------- I'm a 3D Artist and I'm looking for a social media platform that I can use to upload everything I have (that's not under NDA) chronologically. I like…
Hello good people of polycount, I'm searching for a way to replicate what is in this video(the artist is using 3d-coat) but i was trying to see how to do so in blender since i only have that. https://www.youtube.com/watch?v=62A7XGN3Dig It appears to be some form of 3d sketch sculpting, either way it's a really efficient…