There is an ngon in this topology. For this particular issue I tried to cut in some quads; however, it is the equivalent of a max inset topology wise and will result in the area rounding when subD is applied. For my next attempt I tried cutting in control loops around, but this just repeats this problem over again in another area creating another ngon, this repeats infinitely.
The fixes I attempt are not desirable, the pictures below should clearly explain.
The Problem:Failed attempts so far
Max 2011 File
http://www.mediafire.com/?t3ep81evgc2l64w
.obj if older version of max
http://www.mediafire.com/?0j4bxw906v4t0t5
Replies
NGons on flat surfaces are not a problem. from what you've posted it just looks like you need to add support geometry to keep your corners hard.
There's no extra detail at the top, but there's a gentle curve around the side on your ref pic that could be defined later on.