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How to bake several textures (including transperent ones) into one diffuse texture?

web
web

Haven't found any solutions so I decided to ask here, examples are attached below (all of them use only one color texture + normal map)

akella-tone-render03.jpg 2256541178_preview_m4a4_elite_tactical_transparent_presentation03.jpg 2290902222_preview_1_0001_2.jpg


Replies

  • ZacD
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    ZacD ngon master

    If you're faking it, you can texture and bake the model with complete transparency and with no transparency, bake a thickness texture, and use that thickness texture to blur the texture underneath by depth and control how opaque the top layer is.

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