Can you please explain how I would do this with the spheres? I brought in a sphere into Painter and set it to full roughness and non-metallic but I couldn't find any of those metrics(30, 187 and 243) in the color selection for base color. Also what is IBL? Thanks so much in advance.
Hi, Guy’s. I am a newbie. I'm here because I wanna make a professional trailer for my adio YT comic. I uploaded my first comic teaser- via my youtube channel. And now I wanna turn them into a Trailer. That will be longer and much more effective. Ok, You can watch my teaser here: … and now it’s time to turn them into the…
This was posted on gizmodo about the situation affecting vfx artists. I do feel there is some overlap with the games industry particularly outsourcing. https://gizmodo.com/disney-marvel-movies-vfx-industry-nightmare-1849385834 I think that the more 1st party a studio is, meaning it is the client and has production inhouse,…
axe vikings Viking Axe non-profit work Personal project geometry 1886 tris visualization in Marmoset 3 textures in substance painter you can twist the model and see the details
Hello everyone ! I am looking for 3d modelers and 3d animators in order to form a short animated filmmaking team . I am completely new in creating animated movies and willing to increase my experience in that side of work . As I do not mind having beginners like me to this industry of work . The revenue plan is Revshare ,…
Baked in Marmoset tryed this tutorial (doesn't help) https://www.youtube.com/watch?v=wPcrhqiVAKc&t=185s but even with one color seams very visible How i can fix that? FLAG
Baked in Marmoset tryed this tutorial (doesn't help) https://www.youtube.com/watch?v=wPcrhqiVAKc&t=185s but even with one color seams very visible How i can fix that?
Okay thanks, sorry for my dumb questions but it's the first time for me doing this so i'm kind try to understand how all of this works. :) So here you can see both LowPoly (Retopologized) and HighPoly (In gray) they are both "Reset Xformed" and well centered to the world. Also they are 180cm height. I can try to attach the…
The 3d model was designed according to the real Model base, It’s created accurately, qualitatively, and maximally close to the original. The high-detail exterior is great for close-up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the…