Finally got around making another pass on this one. I managed to screw up the locators, constraints acting up and of course gimbal lock. Thanks for the comments guys! ZacD Cool suggestion about the railing, I'm going to try it for sure. You don't have to be an animator to critique animation, its what feels of to you thats…
I want to study 3D Animation, but here in germany it's quite hard to find a place and get accepted. Most offers are from private schools and are expensive af and as far as i know: not worth it. I would rather work half time as a barkeeper and eat tutorials all day before going to a private school. But being able to learn…
Hey guys, I manage a modification for the Source engine called International Online Soccer: Source (www.iosoccer.com). The game is gearing up for it's version 2 release, which is set to be a huge overhaul of the game, to bring the game to a new audience and expand on its existing playerbase. The game is a third person…
ZQGAME - Los Angeles, CA ZQGame is currently looking for a Freelance Character Animator Proficient in 3DS Max working onsite or remotely. At ZQGame, you will have the opportunity to engage in the process of online and mobile game publishing and production. ZQGame is a publicly traded online gaming company in China, and has…
I want my lights to rotate with the camera so I added them as a child to the Camera which works fine when there isn't an animation exported. However once I enable the animation export the lights seem to be unparented from the camera again. Aim is add a nice rim light to a model which of course blows out the back of the…
Ello guys So we are doing this project at Hertfordshire University called Narasimha. Now its been changed to King of Demons and I thought its time to share some work that I did before its too late. You might have seen a similar thread laying around somewhere created by Dee, but I was not able to find it. I am mainly…
So I've been following a tutorial online and its at a stage where its adding blend trees to get the player character to animate. I followed along with the tutorial and did the code to the letter and yet the player character is stuck in the idle animation and moving around doesn't move the blended motions at all. I get this…
One has to distinguish: Signed distance fields or functions does define some volume. Ray Marching is one possible algorithm to compute SDF's. Another possibility are voxels.. even if "rastered". One may say that the (original) metaballs are a very simple version of SDF.. only some radius around some ball centers…
Hello people of Polycount, This is our second animation episode. We are Pool Moon Elephant, an electronic music group who also explore and experiment in the area of video and animation. https://www.youtube.com/watch?v=qOlAMVr7UH8 Thank you for watching our video. -Pool Moon Elephant Lab.
Hey Guyz :\ , I Founded a new Blog WIth All of of my 3ds max RIgged CHaracters and Animals Collection :poly121: .A lot of Character Are also Rigged by me. SO i also want that you people checkout My work and all other stuff .. It also Has animation mentor :poly142: Stuff For 3ds Max.. so For Now its Not Completely Updated ,…