I want my lights to rotate with the camera so I added them as a child to the Camera which works fine when there isn't an animation exported.
However once I enable the animation export the lights seem to be unparented from the camera again.
Aim is add a nice rim light to a model which of course blows out the back of the character if you rotate it
![:disappointed: :disappointed:](https://polycount.com/plugins/emojiextender/emoji/twitter/disappointed.png)
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