Marmoset Viewer Animations plus parented lights issue

polycounter lvl 9
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Doc_Fik polycounter lvl 9
I want my lights to rotate with the camera so I added them as a child to the Camera which works fine when there isn't an animation exported.

However once I enable the animation export the lights seem to be unparented from the camera again.

Aim is add a nice rim light to a model which of course blows out the back of the character if you rotate it :disappointed:


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