I was trying to use the bake setting in substance painter, but then i ran into a problem. I was not getting my normal bake for the top side of my chest model. I have both of them overlapping each other in Maya in the same space. Here is image of the problem. I have been trying to change the max frontal distance and the max…
As some of you may have seen already, we announced a partnership with NVidia at Siggraph to bring IRay rendering to Substance in the very near future! For those of you who are not with us at Siggraph, here is a quick video I made to show IRay in action. [vv]136133189[/vv] As the video is accelerated so I could show a bit…
OK so I need immediate help with UDIMS in Maya to substance painter and possibly unreal engine but I'm having problems. First Substance painter isn't seeing the UDIMS properly in the 2D view and the naming of the texture sets didn't port correctly. I'm not sure if this is a Maya thing or a substance thing. I made sure when…
OK so I need immediate help with UDIMS in Maya to substance painter and possibly unreal engine but I'm having problems. First Substance painter isn't seeing the UDIMS properly in the 2D view and the naming of the texture sets didn't port correctly. I'm not sure if this is a Maya thing or a substance thing. I made sure when…
Hi all, Over the past couple of days I've been messing around with Substance Designer. Here is my first substance which I created. :) Any comments and crits would be appreciated. P.S: I'm hoping to use the substance in part of this scene which I am planning on recreating in Unity
Hello everyone. I need some help from someone who is an expert on Substance Painter for this one. As of right now I'm having difficulties baking in Substance Painter. I'm trying to avoid projection issues (details from other pieces of the model being baked onto adjacent pieces for instance), so I want utilize "by mesh…
From what I understand, even the big studios like NaughtyDog really only use substance for tiling textures. I see many people using substance for props but it's usually for portfolio purposes. Imagine a prop such as a clock, say it had wood, metal, plastic and diamonds. You'd need 4 substance designer materials but each of…
Substance Designer Pro's Substance 5 Multi-Directional Grayscale Warp VS New Substance Multi-Directional Warp Grayscale I am a noob following tutorials that mostly use substance 5 The new version of Multi-Directional Warp seems to give a much different result and pin set up. Most likely something I am missing but is there…
I can not, for the life of me, figure out who exactly is paying an extra 150% of the regular substance subscription price a month for a program capable of doing little more than dropping models onto a basic scene. I can't find any reviews about it, user tutorials, or anything that would indicate that there is a single…
Another question, i dont seem to be able to export it as 4k textures anymore. When i create the substance itself i set it to 2k, that being the max resolution for a new texture. And then work with 4k textures within the 2k substance. WHen i'm about to publish i the substance parameters (the info window that comes up when…