Substance 5 Multi-Directional Grayscale Warp VS
New Substance Multi-Directional Warp Grayscale
I am a noob following tutorials that mostly use substance 5
The new version of Multi-Directional Warp seems to give a much different result and pin set up. Most likely something I am missing but is there a way to use the older filter with the new version?
I'm using Vincent Gualts Color version but requires adding a gradient map and grayscale conversion node for every use.