Why do my textures look like this when I export them in Substance painter 1.7.3? This is a hand texture and that light part is the palm. What is that stretched out noise? This happens with every texture I export.
I am working on a project in which objects have various Td, and some of them even have various Td themselves in certain areas. I need a smart way to automatically mask those variable Tds into 8-bit grayscale, which I will use in Substance Painter for normal/height correction.Are there any apps or ways to do this? [I work…
I`m new to Substance Designer and Painter and stumbled upon a few thing I just cannot figure out how to solve efficiently. Probably you guys can help me easily. 1. I created a simple base material substance and want to feed a combination of other layers as base color. This layers contain fill, decals (stamps) and some…
The Substance Indie Pack is currently £94.99 (Includes Substance Painter, Substance Designer, Bitmap2Material and 30 PBR Substances). (Edit: NanoTurtle already posted but heres a link anyway :P). http://store.steampowered.com/app/287280/
True. It takes patience when working as substance designer. The good news is that I'm catching up quickly from the last time I used it. I'm getting the hang of it with the official adobe substance youtube tutorials. It's pretty neat software and I also love epic games quixel suite as well which is my primary software…
@oraeles77 If you have substance painter you can directly export from substance to Sketchfab. Sketchfab is supported by artstation. No extra download required. https://sketchfab.com/exporters/substance https://www.allegorithmic.com/blog/substance-sketchfab
Hi! I've got some request about baking ID map. Please add options to bind individual color ID to material. There was situation when after baking maps in Toolbag and painting lowpoly in Substance I needed to back and split some parts of the model, modifying and assign new materials. After rebake new models HP to LP in…
I've been working through substance painter at the moment as I am hoping to use it for painting some terrain, the tools and masking seem like something that could work very well for the project I'm working on but of course there are lots of questions flapping around in my head and though it would be better to post a few in…
Hey guys, I'm not exactly sure when this started but all I know is it's been a consistent issue with Substance and UE4 for me recently... Ever since I upgraded to anything higher than UE4 4.13... all my maps have been importing wrong and made my life a living hell. I've tried trying it in new projects and it will continue…