Main responsibilities: design of 3D models for video games and mentoring junior team members. Requirements: * Min. 5 years of experience in modeling low- and high-poly objects * Ability to create textures for designed models * Creativity, artistic skills and sense * Knowledge of current trends in video game visual design *…
Hello, it's been a long time since I posted a new project. So here is an environment on the theme "destroyed" If you have feedback, it would be great !
Hey polycount. I'm a junior animation student at NYU, and I hope to become an environment artist in the game development industry one day - an aspiration shared by probably a few of the dudes here. I'm really glad I stumbled upon this forum because I'm in need of some MAJOR environment/hardsurface guidance for a UDK…
As of late, I have been working on a modular environment art piece to build onto my portfolio and gaining modular environment art creation skills. I will post some images below. The last couple of days, I have been building walls and doors and things of that nature. I optimized the first texture sheet as the walls had some…
Hey Guys and Gals, I've been tinkering for awhile on projects but never taken any seriously. So with the start of the year I decided to take a short sabbatical of a couple of months and work on some pieces to fill out a portfolio. I figure its time to chase down the dream :) The first project that I am working on is a…
Hey guys! Just thought I'd make a thread for a scene I'm working on. I'll update this regularly to show progress and to show you guys what I'm working on. It's a scene based on this really nice piece of concept art by Tuomas Korpi. I'm not sure exactly what the concept was intended for, but I love it :D Please note…
Hi I've been trying out Zbrush and love it, I was wondering how often environment artists use it? If for example a statue needed sculpting would studios normally get a character artist to do this?
Hello there! I'm recently working on a portfolio project inspired by TW3. It is supposed to be walkeable in a certain area so I'm not only focusing on one camera angle alone. Here you can see the main camera view: The player will be able to walk up to the tower and enter it so I will create an interieur too. Everything is…
Hey . how are you? Lloyd here okay so this is a job posting and I'm putting together a team of people that can work together and work independently I'm going to pay you for your time I do not want to monopolize or take advantage of you your skills or your time and if the working relationship works out we can also discuss…