I been having trouble with my texture of my flower and i want the grass and the flower petals to be transparent but everything else goes transparent i dont know how to set up the shader in maya or set it up for the just the petal and grass to be transparent. Can anyone help me?
One of my tools exports scenes/objects into a game engine. One of the problems I have encountered lately is that sometimes the orientation is incorrect. The engine requires eulerAngles but sometimes the angles are simply flipped. In the attached image, the Max scene is the original. The right is the exported scene in…
Hi to all! Few years ago i spent almost all my free time on.. THIS. The main question is - how to avoid some very small repetitive actions in maya..Yeah. We spend a lot of time using default maya marking menu. When i played a lot with my maya - i decided to make the lesson ( but... when it was done.. i lost all the…
I know that I'll begin creating seams along the back and underneath the objects in the middle, but where shall they end? How would you edit seams for easiest, smartest, and optimal unwrap?
Cool story & its inspiring me to want to do something similar, though i have enough lined up as it is. However, the enthusiastic effort is oozing from your update & is definitely coming across for me. I like how he's using the skin of fallen zergs as a "cover", if you haven't check out some of the riddick movies when he…
PvP was never WoW's major feature anyway, the game has simply not been designed with PvP in focus, which is why rebalancing skills around PvE or PvP results in these "Messes". Especially now after the release of the new expansion, Blizzard has to collect a lot of information about how balance is, how skills work, how…
I tried so much things but I don't know how to do it :disappointed: The thing that bugs me is when I try to add the supporting edges to make it look hard :neutral: