Hey dudes, I'm looking to get into doing some proper clay sculpting to improve my general sculpting knowledge and hopefully carry that back over to mudbox (that, and have something to do that doesn't involve staring at a screen, which is all I ever seem to do these days). I've noticed quite a few of you on here do…
Hello, I almost never post in Polycount but I have decided to give it a shot! I'm a hardsurface artist who has been doing 3D for a little over 3 years now using Blender and Maya, but recently, I'm slowly shifting towards character art and have started with the fundamentals of sculpting a human skull for understanding the…
LATEST: ORIGINAL POST: Hi all, I'm working on a sculpt of an Archeopteryx (winged and feathered dinosaur) for an organic modelling class, and I was hoping to get some feedback from all you talented Polycounters. I'm mainly looking for some advice about the musculature and overall anatomy. The only references out there are…
Hi, here is my sculpt of Daniel Craig from start to finish: https://www.youtube.com/watch?v=KovBdqQr1LE My portfolio: https://www.artstation.com/artist/tomislavveg
Hey guys, I'm just going through a re-sculpt of my Meta Human character, Was wondering if any of you have crits or recommendations? --- thanks in advance
I was wondering what do you guys think of a monthly challenge just for zbrush/mudbox/sculptris I.e. sculpting. It just going on this forum you see a lot of people post zbrush faces and you still get the lower the subdivision it is lumpy advice. So I'm thinking every month there would be an easy, medium and hard challenge…
Hey guys, I have been working on a druid type character for a project in my university. It is my first time sculpting anything, and honestly it is my first time modeling anything realistic so it has been quite fun going out of my comfort zone (I am used to low poly modeling) :poly124: I have been using Mudbox and Maya,…
I'll keep a long story short, I've been trying to get a good visual representation of one of my characters, I saw this as an oppertunity to get better at many manors of design, at the moment I'm trying to get better at sculpting via zbrush. The target is a young teen girl roughly 14 - 18 years old. for the moment I'm…
Hey guys, first time using Zbrush. I decided to sculpt a character for a short animation im doing in that program instead of modelling it in maya to get it as close as possible to the concept i had drawn. As always, C&C appreciated. I wanna get better. Concept: I had to change the hair a bit to make it more appealing in…