Hey guys, first time using Zbrush. I decided to sculpt a character for a short animation im doing in that program instead of modelling it in maya to get it as close as possible to the concept i had drawn.
As always, C&C appreciated. I wanna get better.
Concept:
I had to change the hair a bit to make it more appealing in 3d...
Replies
chrisradsby: Thanks dude!
the eye lids could use more thickness though.
-D.Carmine
MM: thanks, done and done.
PhoenixWolf: Yessss!
D.Carmine: Thanks! Yeah, everything is by me.
Rendered in Maya using Vray. Not in love with the shoes or pants but still working on it. Took a break for awhile now im back at it. let me know how i could improve it!