Its a study that I started some time ago in preparation to venture into toys and collectibles. It took quite a while to finish this as I'm balancing my time with official jobs, life and this. I'm glad that its done. I learned so much working on this. I'll turn this to a low poly game art at some point. Please scroll below…
Hello, I've taken on another project with a sculpt based on Taelia Fordragon. She is a WoW character from Eric Braddock : https://www.artstation.com/artwork/e0PGqJI'm not a true WoW player but I've been a huge fan of the Warcraft universe ever since Warcraft 3, and I felt really compelled to sculpt her when I discovered…
I've only been using zBrush for about a month and have seen improvement over that course. Now though, I seem to be plateauing and can't see much improvement in my sculpts; the higher level of quality that I'm aiming for. So basically what I'm asking is, what's holding my sculpts back from transcending the "amateur level,"…
Over the weekend I did a quick speed sculpt of a concrete pillar. I wanted to test out some new sculpting tricks and some rendering techniques. I liked some of the results I got but have some new ideas on how to do this differently. Any additional feedback and critiques are welcomed I would like to try to give it another…
Hey guys, I've been working on a sculpt of this concept here (done by a friend, Josh Hodges). Planning on throwing this into Topogun and getting this into Unreal after the sculpt is done. Looking for some comments and critiques. And the reference: One thing I still need to try and handle is the fur, which I'm not quite…
Hey there all, I've got two quick questions. Firstly, is there any way to avoid the 'creasing' you get when trying to sculpt a 90 degree angle in ZBrush? I want to add a little bit of edge damage to an archway prop I'm working on for my current project. I can't figure out how the base mesh should be made, I've tried adding…
I have a mountain I have to sculpt for work.I have gotten the base blocked out, but I'm having quite a difficult time getting the details in this thing. I'm trying to get the rock formations to look correct, but haven't had any luck so far and was hoping I could get some suggestions. I attached my base sculpt and my…
Hello everyone, this is my first post here. I've been working on this creature sculpt since yesterday and looking to get some feedback on its progress. The sculpt is based on some recent Blizzard concept art for the new WoW expansion. It's got a ways to go, still have to work on the hair and wings, as well as details in…
hey guys, i decided to start a thread for a character sculpt i'm doing. i chose Quinn from League of Legends, since i think her concept art is way cooler than the ingame model. plus she's awesome. i just finished blocking in the main armour bits. this is my first character sculpt and my first full blown zbrush project. i'm…
I'll keep a long story short, I've been trying to get a good visual representation of one of my characters, I saw this as an oppertunity to get better at many manors of design, at the moment I'm trying to get better at sculpting via zbrush. The target is a young teen girl roughly 14 - 18 years old. for the moment I'm…