I'm compiling a list of finished entries. If you are finished and don't see yours on here, please PM me: Edit: To clarify, the contest doesn't end until January 8th. I thought a list of finished entries would be a nice thing for everyone to look at. @Phoenix995…
Windows 8.1 64bit Adobe Photoshop CC Version: 14.2 Quixel SUITE 1.8 Was able to activate the licence for both NDO and DDO without a hitch, but having issues getting DDO to execute. Executing from the SUITE.exe fails silently, executing with DDO.exe throws an error saying DDO has stopped working. What to do to DDO? .NET…
Hello people, been playing with Maxscript for a month, full time :p it's great and all, but there are still a few things I don't get :poly127: Like this problem: This is a reduced but valid i think version of my code rollout myRollOut "My Rollout :D" width:216 height:462( include "$scripts\myRollOut\UI\SelectCharID.ms" --…
Hi i am working on my first "real" gun, i have done a sci fi gun before, so this is my second. Actually i wanted to model a HK 416, but after watching some references i gave up. I chose the ingram then, because it has a much easier geometry and no crazy curves everywhere. This is what i have so far: There is much to do. I…
Hey guys! I thought I'd show you my latest project. I started modeling this about 2-3 days ago during breaks between classes at uni. This is one of the most difficult models I've modeled to be honest, and I'm not even done. Been having some big problems with the proportions, even though I have tons of photo ref. Please let…
Hey folks, so off the tail end of my last project Gates of Horizon I was left with about 15 days of summer to create another portfolio piece. I decided to base my work on this concept from Guild Wars: I make it a point to choose environments with content I haven't experienced yet. During this project I learned: - UE4…
Well hi im new here, My name is Tyler Newton and im fascinated with 3D and 2D art and i would enjoy having some comments and critique. I used 3Dsmax 9 and Photoshop 7(cs3 freakin laggs) This is actually my first fully textured weapon but i think the texture still may need a bit of work, any advice? So heres my mac 11 wip:…
Just saw this over on the Unity forums. Some of the content looks pretty neat :poly124: http://developer.download.nvidia.com/assets/gamedev/files/gdc12/GDC2012_Mastering_DirectX11_with_Unity.pdf
sup guys, heres an M4 ive been making for a mod. The model and bake is done, so now im just texturing.. going for a realistic look. What i really need is crits, and suggestions on how to improve the texture. here im going for a sort of new, but rough blued finish, resulting in a matte surface. not sure if i've quite nailed…
I see constant suggestions to upgrade to w11. Should I? Blender, Adobe and Autodesk soft work ok on it ? Wacom drivers? Just wonder. My previous experience tells never upgrade Windows till one year passed at least and I still regret I killed Windows 7 on my pc. The best OS I ever worked with.