[ QUOTE ] Hmm, Uly, I think the groups in the .obj version are still incorrect. I was playing with them and the leg packs & face are part of the "body" group. it's not a huge deal, just letting you know. [/ QUOTE ] Thanks for the comment sun. I placed all of the Cosmo's actual body is in the body group just for…
https://www.unrealengine.com/marketplace/en-US/slug/storage-and-attic-prop-pack This is a pack created from assets we are using to create breathtaking realistic environments. These assets are inspired from worlds we want to build. This pack includes 110 assets (each with material variations) to customize and fill your…
Hello Polycount, I'm currently developing my first mobile game, and require an animated crow as the main character model. Ideally I'd like it modelled and animated by the same artist, but I know many people specialise in one or the other, so I'd be happy enough to split it into 2 jobs if necessary. The specs are: As…
We are a japanese company named Kirarito. We focus on creating audiovisual contents, being videogame art our primary field. Until last year, we only worked on 2D projects, but we started a CG department recently and we are planning to create a strong team for creating 3d content. Currently we are looking for 3 new members…
Hello, I am very new to everything other than texture painting, but I have learned how to model things in Maya 7 at school. I had the intention as a summer project to create characters for a game called Age of Pirates made by Akella. However, I found out that appariently in order to mod the game - you have to use maya 4.5.…
Hey everyone! I am a novice animator and modeler. I have been learning how to work with Maya 2013 myself through youtube tutorials and Google. I am stuck with the HumanIK tool while trying to animate my model. I have a Biped model that is rigged and weighted properly. I just started messing around with the HumanIK because…
Hello, Polycount! I am completely new to working with UDK and also somewhat new to working with Maya. Im trying to animate a sci-fi urn opening up, but I cant seem to get the animation to work in UDK. Ive created the skeleton and bound the joints via Smooth Bind, Ive baked the animation, exported as FBX with the…
Sorry, i am actually unsure of where to post this. I bought HL2 when it first came out and im a person whos fairly decent in the field of Maya5/6 (not the best but im trying). Im trying to become an animator for video games, and ive been getting ok practice with Doom3 zombies for a bit. However, when i used the SMD…
Hi everyone. I'm on my way to learning how to skin for UT2004, starting out making a really basic team skin for that cool Hellboy model so that my friend can use it in PvP. Anyway, I made the textures fine (I think) but for some reason something is causing the body texture not to show when I select the character in game.…
Hi guys, one week ago I've posted an addon for Blender I did in order to improve my workflow from blender to Unreal engine 4 (I hope it serves to successive versions). Note that I am not a programmer so the code probably is not very polished, but it works and is Free! UPDATE: During the viewing of some TeslaDev streams, I…