The Littlest Target Trouble Rengar had watched the lone Yordle girl gather fallen acorns off the ground from the always perfect cover of tall grass, contemplating what it was about her that irritated him the most. Perhaps it was her incessant, tuneless humming, which had made it far too easy for the hyper alert hunter to…
This performance is his favorite. It’s his absolute fantasy. Of course, the others — paltry little Catnip and their salivating sycophancy, for instance — are quite pleasurable in sparing, truncated moments. And those moments are dear. But nothing quite compares to the relative delight of whetting the relentless rapid-fire…
This performance is his favourite. It’s his absolute fantasy. Of course, the others — paltry little Catnipp and their salivating sycophancy, for instance — are quite pleasurable in sparing, truncated moments. And those moments are dear. But nothing quite compares to the relative delight of whetting the relentless…
A post to keep track of work done on my entry for the 2017 Creative Contest, thank you for taking time to look. Day 1: Deciding a champ to write about. As suggested by my husband, played a game of ARAM and chose the first champ I played as; Morgana. Looking at what little there is to her lore, I have quite a bit to work…
I doubt her ability to bend her knees, considering that thing behind her knee joints. Her head is a little big and maybe long neck. Her feet could be longer I think. If that thing on her back is heavy, she might have to counterbalance more by move her hip and torso a tad more forward. or arch her back a tad more. Looks…
Thanks for the feedback and reference! The further I dug into the Infinite Warefare weaponry, the more I noticed the grip wear was more "spread out" and subtle like you recommended. I tried to mimic that in the new images. I also noticed some micro-patterns on the surfaces of some of the weapons, so I've added a hex…
I've sometimes had success with a brutish method in a hex editor. I'll scroll down to the bottom and see if there's some obvious corruption, like thousands of repeated zeros or something where I'd expect to see some data. Delete all that, maybe pull a footer from a working file if things don't appear too complicated and…
I switched gears recently and started working on some hex pavers that I found a ton of in NYC. Here is my Ref: Here is where I am currently sitting with the normal: and here is the very start of some diffuse work: Going to continue working on that normal before I dive anymore into the diffuse, here are some notes I have so…
I did try to adjust the ray distance in xNormal. I have found it has a way of smearing and cracking your padding, at least out of max your padding is close to something usable. So... @#$%^& xNormal, and @#$%^& 3DsMax. In the end the effect was achieved in Crazybump. I spent a LONG time making that high-poly. And HOURS…
For a long time now, I've been the only person who has been modding sonic adventure dx - I've cracked alot of formats by hand and there are a few of them that seem rather elementary, but since I'm doing alot of my work with a hex editor I'm having alot of issues getting my work ingame. Specifically, I'm wondering if there…