For a long time now, I've been the only person who has been modding sonic adventure dx - I've cracked alot of formats by hand and there are a few of them that seem rather elementary, but since I'm doing alot of my work with a hex editor I'm having alot of issues getting my work ingame. Specifically, I'm wondering if there are any plugins for max that will export just a model's vertex colors (preferably in bgra format, 4 bytes, not floats) and/or export uvw coordinates as short ints. I've noticed that alot of 3ds native formats use floats for that data, and it does me no good in that format.