model My Meet Mat Entry, I decided to make a Mat boy that has been love struck or carved. In this case by the love of Substance. Substance and Matboy forever (Insert heart)
Cheers! Yeah the image adjustments I usually only use on stuff that is not super important. Like fixing base (photo) textures and what not. I usually duplicate a layer before doing the "destructive" filters/adjustments anyway. If I know I need finer control, or want to change a bunch of layers at the same time I use the…
See bottom of post for specific chinese player contacts from Josh. CURRENT PRO PLAYERS ASKING FOR SETS: -[Standin] Ar1se https://twitter.com/ar1se_3020 Wants a magnus Set! -[SNA] IXMIKE88 - www.twitter.com/ixmike88 (wants a SpiritBreaker set I think) -[Newbee] HAO - http://wiki.teamliquid.net/dota2/Hao (ember set)…
Hello, Myself and the other 2 fellows who hide behind the curtain here at Polycount (r13 and cheeseplus) will be in Seattle for the last week of May (the week of Memorial Day). I thought I'd toss this out there to see who might be interested in doing an impromptu meet-up in Seattle? Adam
So I have dabbled with Zbrush a few time over the years, but finally decided to make the jump from Mudbox to Zbrush. Got a bunch of stuff to learn yet. Anyway so at the moment I am trying to customize Zbrush to my personal preference. I have done changes to the UI so they make more sense to my Maya/Mudbox experience. Now…
no need to redo, just decide which edge sharpness you want and make sure the others of the same material forllow with the same settings? for valorant, i would go with these Not these i mean it depends on how you built your mesh, but this should be a matter of adjusting a few settings per mesh, no redoing an entire highpoly.
Hi j just have a quick question concerning cages for baking and texture sets. When having multiple texture sets for baking in Substance, can you use multiple cages for different parts of a mesh on a single texture sheet/set? Or does it have to be one whole cage to cover everything? I’ve been experimenting, and couldn’t get…
Hello polycount community! This is my first post, as well as my first attempt at a full armor/weapon set. I recently played Nyx Assassin on Dota 2, and decided, why not make an armor set! That lead to where I am right now. As of now, I have done a few basic silhouettes of possible weapons. I was really just trying to come…
EDIT: sorry, just read a post by Joe below explaining the process. It's 6am and I''ve been up all night texturing the asset mentioned below. My brain is shutting down..... :) I've been baking in S Painter for over 2 years now, but have been doing some tests in TB to see if there's any benefit over Painter. Apart from Skew…
In Marmoset Toolbag, if you're baking with multiple texture sets, there's an 😠 OLD 😠 bug that can cause Padding to break on maps like AO (and more). This can lead to issues like white seams in the AO map. Image 1: multiple setsImage 2: one set @EarthQuake Are you still there or in contact with them? You've mentioned a fix…