Support me on - https://www.patreon.com/AshifSupport me on - paypal.me/9953280644 Effect inspired by - https://youtu.be/3EsITXwhlF4 Hi guys in this video you will learn how to make attraction force as user parameter and control it in gameplay with animation object location in unreal engine niagara. #cghow #unrealengine…
Hi everyone, I'm new here. Wanted to share my first Unreal engine project- Diorama. I started this project fully motivated by the beautiful dioramas of Anya Jo Elvidge ( you can find her here: https://www.artstation.com/anyatheartist).It was a big challenge for me because Unreal is new to me and I had to understand what a…
Now this is some news we know you'll dig! Raven just launched their developer diary earlier this month then we head on over to Youtube to check out the Quantumas Engine. Check it out after the jump! (There's a movie in it for ya!) [caption id="attachment_1089" align="aligncenter" width="630" caption="Creating Characters…
Edit 2021: A new top image for forum preview. I introduce a new tool, Infinity 3D real-time ray tracing engine with unique features that is available to try out today. One of the main features of Infinity 3D is that all geometry doesn't have to be represented with triangles and this allows a high polygon count look without…
Hello guys, I just would like to invite you to know my modified version of UDK (Unreal Development Kit) Engine. I was able, with the help of other folks (programmers and game developers) to add support for consoles, PS3 and Xbox360. So now ANYONE can create homebrew games for free (not commercially) and play it on any PS3…
Hey, I'm working on a scene with a TSI Engine placed on a black glossy floor. The floor is pulsing green light upon the engine, making the engine look clean. Clean as in enviromently clean. I would love some feedback on my scene, does the green light look clean, or more like toxic waste. What's your opinion on the…
Department: Tools Reports To: CTIO Location: UK (remote) or Soho, LondonAbout NVIZ NVIZ was founded in 2004 as a previsualisation company. In 2009 we started offering VFX as well. Most of our time has been offering creative services for film and television. The films we have worked on include Skyfall, Kingsman, Jurassic…
Adding to previous posts, make sure you have proper smoothing groups on LP so that you dont end up with big surfaces with strong normal variation (if that makes sense) Also when you export to fbx or whatever make sure you check the triangulate box (which turns polys into triangles) because if you let later programs like…
I've been developing my game in Unity so far but because it lacks too many features to continue I decided to port it to Unreal Engine. Everything is working out so far but I have no idea how to port my tree shader. My trees currently look like this in Unity: It uses a shader that dithers certain tangents that are facing…
Hi all, This is a test we did to port the Einstein asset to Unreal Engine. The purpose of this test was to understand and learn Unreal Engine and workflow integration. Unreal Engine is an amazing tool and kudos to Epic for giving this to the community. Sculpted in Zbrush with texturing done in Zbrush and Substance Painter.…