So this is going to sound weird, but I'm looking for someone to make a head sculpt/bust of an obscure "What If?" Character known as "Spider Ma'am" aka Aunt May with Spider-Man powers. I'm trying to make a custom action figure for her, but In order to do that I need an appropriate head sculpt. For various reasons I'm much…
Hey all :D I'm new to Polycount, so this here is my first WIP post. Looking forward to being a part of this amazing art community. ^_^ I decided to do fanart of Sakura from Dangan Ronpa. I just recently finished the 2nd game in the series and just became a huge fan of the series overall. Anyway here are some WIP shots, as…
So this is a crazy project iv'e had in the back of my head for a while. Doing a ZBrush Bust sculpture, that is literally split down the middle half Ron Perlman and half Hellboy. I've been wanting to do a project that really pushes me to focus on anatomy (something that has always been a bit of a challenge for me.) I've…
I need some advice from you guys. How much can I take for a head/bust without textures (so mainly sculpted) based on photo references? It should match the photos as closely as possible, skin pores etc are not necessary. Also, one or two different polycounts may be required for (fluid) simulations. I know it´s hard to say,…
Hello everyone! There he is! a model that i've been keeping for a while and now I decided to share it with you guys. This a Fan Art of chappie from the movie Chappie by neill blomkamp. when I first see this movie I was really amazed by the work done on this robot the details, complexity, the design. And me coming from a…
Hey fellow PolyCounters! I apologize for not being so active on these forums for the last couple of months. Graduation thesis and other stuff got in the way, not the best excuse but it's something, lol. So, here's me finally kicking procrastination out the window and putting together stuff to share with you people! Big…
I was making a rope and realized that there are a ton of unused polys and verts inside of the center of it. If this was say.. zBrush, I would know all the polys and verts were just on the surface. What is the best way to convert delete the unneeded stuff on the inside that is never seen without taking it to zbrush or what…
Hazardous made a dude ? WTF IS GOING ON! I made this guy up last year for fun, but also to brush up on some hard surface stuff. Just getting around to showing him off now :) Hes about 6.5k Tris and uses 2 x 1024 for armor / pauldrons etc & 1 x 512 for the head / hair / skin etc. Aside from the high poly which is rendered…
Hey Polycounters! I thought it's a good idea to step out of my comfort zone for the next project, therefore I decided to create a 3D realtime bust based on awesome the Catwoman concept of Corey Smith. https://www.artstation.com/artwork/B55QA The last time I tried something "human" is ages ago and I didn't finish it, I have…
Hey guys, I'm just going through a couple of tutorials on walk cycles and I'm having some real head-scratchers with this rig they provide. The problem seems to be with the centre of gravity control, it should control the translation of the hips/upper body, but it seems to have had its constraint broken or something. I had…