So I just have a few questions regarding workflow for creating a game asset and I was hoping some experts that make assets for games could shine some light for me. I've been reading online and it seems like workflow is usually create high poly > Retopo to reduce and optimize polys as much as possible > bake high poly to…
We recently started a scripting gameplay challenge over at mapcore. The challenge is centered around creating an interesting puzzle to get through a door. As designers we encounter this type of puzzle all of the time in our own games, how can we expand on this simple idea and create something truly unique and awesome.…
Hi there. I decided to get this out now. I may add a couple of more ones when I have cooled down a bit :) There are at the moment 8 different tutorials on materials and how I define them and some tricks I do on various surface types. Some of them involves sculpting in Zbrush and some are only Max or even Photoshop only. So…
Ancient Greece Volume I is a collection of more than 20 models created for an environment in Ancient Greece. It consists of the following: - Doric Temple - Tholos (circular) Temple - Amphitheater - Small farmer house - Big two story farm house - Farm wooden fences - Farmer Wagon - Small farmer cart - Set of farmer tools…
I have just purchased the book "Stop Staring: Facial Modeling and Animation Done Right" and am very pleased with it so far. I was wondering if any of you knew whether the types of interfaces that are setup for animating faces in chapter 12 can be made in 3dsmax? I would imagine that they can I am not familiar enough with…
Hi guys, I recently started the Riot art contest. Let me show you what I've been working on. You'll have to excuse me because I work primarily on portraits in oil paint so I don't have the most clear and displayable workflow yet. I tend to start on one area and design/render outward as I go along. Progress:12/198/14 Status…
Hello everyone - I was hoping I could ask for some help loading a python script in maya. VERY SIMPLE question if you've done it before!! The script is pretty simple and it runs well on other computers, so I might just be missing a simple step. Supposedly, all that is necessary is to load it in the python tab of the script…
I'm about 6 hours in, and really enjoying the combat. It is a hyper optimized version of the Job system, that is so user friendly and "dumbed down" that it will auto configure and set up the best groupings for you. You can customize the job groups, which is helpful. It is less open ended than 12 at the start - where you…