I have just purchased the book "Stop Staring: Facial Modeling and Animation Done Right" and am very pleased with it so far. I was wondering if any of you knew whether the types of interfaces that are setup for animating faces in chapter 12 can be made in 3dsmax? I would imagine that they can I am not familiar enough with maxscript and expressions, however to know if it is even possible. Do you know if there is such a thing as a MaxScript to Melscript dictionary? I am only at the end of chapter one in the book, and I want to follow along with the first lip sync setup tutorial but instead of doing it in Maya PLE I want to do it in Max. The tutorial calls for a Locator and I cant find a match for that in max user reference. I can find translate (which is also mentioned) in max script user reference as well as expression & script controllers and so on, and I have a feeling maxscripting will be the direction I should be searching, but I was just hoping you could point me in he right direction as to deciphering the difference between mel script and maxscript terminology. Thanks
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Look up Parameter Wiring, Manipulators and Sliders in Max Help, that should help you out. Also I believe there's an example scene that ships with Max called "Anibal with Manipulators.max" (or something to that effect), open that scene up and you should see what I mean.
http://www.scriptspot.com/bobo/mel2mxs/mel2mxs.htm
"This document follows the MEL User Guide describing the concepts and usage of the Maya Embedded Language and presents the differences and similarities in syntax and usage to the 3ds max scripting language - MAXScript (usually abbreviated as MXS).
This reference is intended to help MEL users to start coding in MAXScript, and MAXScript users to quickly jump into MEL."
Hopefully thats one feature they will incorperate into Mayax\Maxya :P
Apparently this is all posible in Max now, but I haven't dug through all the scripts and work arounds.