Looking for enthusiastic senior mentors in the following subjects, please have a good microphone and stable connection. I am available during the week after 1pm EST and flexible during the weekends. -Maya/ Ue4 animator -Ue4 blueprinting message with rate and availability
Hi guys, I looking for a senior rigging artist to do 5 characters for a short animation. Send me your portfolio and your rate. Charaters requires facial expression, IK/FK switch and clothes folds blend shapes. Thank you
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Hi everyone, I've never posted here before but I'm at my wits end and hoping I get some good advice. Apologies if this is in the wrong section, I wasn't sure. So basically I've recently decided to learn Zbrush, whereas I would have always worked in maya before. I plan to use a maya - zbrush - maya workflow, in that I…
After Effects or Flash. Unfortunately there isn't an open source solution, as Inkscape doesnt have an animation engine (but it should). I guess you could just animate textured planes in Blender though...
Hello there! I use 3ds max. I use shader FX. Looking for help and experience to be able to capture the 3dsmax viewport while playing an animation. Im looking for software suggestions surrounding this. Capture in high resolution a must. Fraps seems hard to start capture when not in a game, also very low resolution captures.…
https://www.youtube.com/watch?v=DxqJwZ3_eyI Who are we? Ironbelly Studios is a technical and creative service provider based in Montreal, QC, catering to small, medium and large game studios around the world. Our rapid growth over the last several years is attributed to our ability to deliver high quality work and…
Our team is looking for artists to assist in the development of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help refine our ideas. Currently we have a team of 10 members: three programmers, three artists, a…
Greetings polycounters! This is my first post on the site as well as my first foray into 3D. Here's my concept for an animated short I want to put together. The short follows the mailer daemon as he has to return badly addressed mail. This is my first sculpt in zBrush and I'm quite pleased. I used dynamesh after importing…
Poleaxe Games is seeking a talented animator to create character animations for our Steam Early Access title, Empire of Ember https://store.steampowered.com/app/980640/Empire_of_Ember/ . As the successful applicant, you will be creating melee attack and defense animation on a dedicated first-person viewpoint rig in the…