I worked on this project to learn to get me to learn UE4 and lighting. I seen a lot of amazing work from Archviz renders and wanted to give it a go. I am kinda burned out now on this project, but would like some feedback so I can learn for the next one.
Hey, I making a prop which is covered in foliage, mostly leafs. And its my 1st time creating any type of vegitation. Editing a photo reference seems the quickiest and handiest way for creating the foliage, but does sculpting the leaf out in zbrush and polypainting it give greater results? Cheers.
I'm learning rigging, and looking for a good tool for weight-painting. I'm using Maya but the weight-painting tool in Maya is confusing, I cant understand. Sometimes the influence of one bone affects other bones, and I have to repaint... I remember the weight-painting process in Softimage was so easy to do, why it's so…
So I've made this mad, high poly, high detail spaceship and now I want to texture it. I'm a bit new to the UV game and I don't want to spend forever UV unwrapping every small detail. So I was wondering if there is any fast way to UV (or roughly texture) a highly detailed space ship ? cheers all
i agree with that. however there is some bit that causes need for limitation. if someone is working at a AAA studio, it is very doubtful (im only assuming because of.. well.. being realistic) that a person will work on both characters and environments/props. now that doesnt mean that just because your job dictates you do…
well, no, not taking shots at Polycount. The games industry is basically reverting to pre fortnite levels of employment. He's coming here to learn how to get into games, so it must be really bad in VFX There's a wiki Blenderbob, http://wiki.polycount.com/wiki/Polycount but you probably know most of what's in it. Games and…
What you guys use when you have to paint in 3d? In my list: 1st Zbrush - As you can paint in polys and send to texture later also using zapplink 2nd DeepPaint - Mostly because of its plugin to photoshop, very quickly. 3rd BodyPaint - I didnt get use to it.
Hi, ive been asked by a client to produce a large quantity if corduroy patterened assets. Example: http://1.bp.blogspot.com/-RbIKYfCbGmc/U6_5dXoXZcI/AAAAAAAABlI/ezL1JAFf0ho/s1600/Corduroy.jpg I'm currently attempting to use displacement but wondered if anyone could suggest something better as there seems to be a lack of…