After the donut tutorial and a few tutorials I actually never finished because I felt I didn't understand enough I finally started an online course and the first project was to create a viking shield. It sounded simple enough so the blocking stage was nice and I ended up with something like this for our first exercise. I…
What Are You Working On? _adamturnbull AlecMoody Alex8700 Antone_m Bedrock Ben716 Benkeeling Bill Lumbergh Chaouch Chillydog3D cmc444 model Cordero danipanteez DsculptStudio Eddy Shin ErikNilsson garriola83 Generic_Human jarsef joarwho katzeimsack KurtPoly LoganFeliciano lotet luis_omar model Mafubash Manhwa Marco Splash…
So after reading several tutorials on how to sculpt brick walls and turn them into modular game assets, I am still having several issues baking the normal map. I am trying to create a very simple brick wall. I have been following this tutorial:…
I'm trying to export a turntable movie of a character to a .mov file compressed with Sorenson. From what i have read this is a really common format so I dont understand why its proving so difficult So I have an uncompressed video that i want to compress using Sorenson. I bought Quicktime Pro and followed tutorials online,…
Hi. I'm not sure what you call this exactly, but I'm trying to bake the lighting shining through the window so I can use it as a texture map. Does this make sense? How do I do this. Anyone have tutorials? I've manage to bake somewhat light but it was too distorted. I know it probably had to do with the direction of the…
What approach do you recommend for modeling this while including all the vents? I'm currently using booleans, but I'm curious about how you would avoid having too many edges around the model just for the vents. Are there any helpful tutorials out there?
We have a bunch on the wiki about trim sheets. http://wiki.polycount.com/wiki/MultiTexture#Trim_Sheets As an entry point I'd recommend Shubham Kumar's tutorial Trim Sheet|Detailed Breakdown from the page http://wiki.polycount.com/wiki/Modular_environments
Hey guys, how's it going? I'd like to apologize in advance, I have a ton of questions and have been having a hard time finding the answers on my own. I've been 3d modeling for a while, but have decided to try more complicated models to up my modeling skills. I've done a few high poly models before in 3ds max and maya, but…
Sorry for the late reply, been on vacation and haven't had as much time to dedicate to 3D as I'd like. You'd be throwing in yourself for a challenge in making that cauldron. There's some pieces, like the faces and dragons, that'd most likely only look right if sculpted. There's a lot of other ornate pieces that you could…
You've already been offered a wealth of advice and resources to get on with, so stop whining... Here's some info I personally recommend: A - Download a student EDU 3ds Max licence (free) or a copy of Blender (free) B - Intro tutes for beginners 3ds Max (free)…