So now that the workshop is well on its way, and there is tons of mods. Which ones do you guys use? if any at all? I have been skeptic about mods, but using the workshop is so much easier, you can see the updates and comments, and you only need to subscribe to use the mod. (unless it asks you to install something else as…
I totally know the feels... the life of a lighting artist on a daily basis lol. I literally spend full days fighting issues like that at work. If you are set on having the sun light coming in from that direction, and same with the foliage right there at the entrance, you can also try making a lower gloss variant of that…
I am currently working on a uni project and have run into a problem when I reimported one of my walls. The problem happened after I applied a multi Sub Object onto the model and reimported it. I have tried applying another material on it in 3ds max with no success. Any help or insight would be appreciated
Posting this to ask people if there is anything i should add to this before i go on with unwrapping and texturing. http://imageshack.us/photo/my-images/11/28793114.jpg/ http://imageshack.us/photo/my-images/69/77877286.jpg/ if anyone can inbox me on how to just have my image instead of the link. TY
Your UV unwrap is showing warping/distortion on the bill of the hat. Without knowing what the topology looks like, you can easily resolve this by using a pelt map or unwrap planar (so it's facing the camera. I don't think anyone will see what's underneath). For the texture, maybe just use flat colors instead? The texture…
WHOA! 3 page thread! None of my threads ever get this long! Should get jumped more often! Thanks for the all tips/advice/humour, guys. Usually I always look out for what's going on, because it is a bit of a sketchy area. I always look at the shadows cast by the street lights (sometimes they cast a few metres ahead, so I…
Thanks, Vig! As for the glass panels, that's what I'm deciding right now. I was thinking that glass ceiling panels might be better for both lighting and general aesthetics, as opposed to sticking to the concept as it is right now. To be honest, I think I'll end up replacing the glass wall section to the right of the main…
Hello. My name is Gubin Andrew and i'm looking for a remote full time job or freelance. Software proficiency: Unreal Engine 4, Modo, Photoshop, Unity3D, World Machine Contact email: Gubin.andrew@outlook.com Discord: thoughcrayfish#8782 Telegram: @Thoughcrayfish link: http s://t.me/Thoughcrayfish Portfolio…
thanks, happy to see that it was informative enough :) Saidin311 -- u r right, in general it is a skylight plus 1 main directional light (for the sun) and a couple of secondary directional lights to make a sort of bounced and reflected rays. Anyways, I am changing the lighting theme right now so it won't be the same but…