@Deathstick Thanks for the content-rich feedback. Yes, I've been thinking about every single aspect you've mentioned, and then some. I would add to my list Houdini for FX and procedurals but that would be down the line. I've heard very good things about Houdini, but it is for specific kinds of content. The only thing I'm…
Hey, i cant find the feature in 3ds max 16 but maybe could be reached with a bit of scripting. My problem right now is: I`m working on a very big project of my own with multiple layers and sublayers with objects inside to have the best organization i could have. Now my HP is ready and i want to have the same layers…
THIS CONTEST HAS ENDED. Winners will be announced July 12, 2010 with the Polycount Pack being released for Team Fortress 2 thereafter. To coincide with the launch of the new Polycount site, Polycount is teaming up with Valve Software to bring you the Team Fortress 2 Polycount Pack. Yes! That's right, an exclusive Polycount…
PLEASE NOTE! ... I also posted this job description to freelance area, as the focus is mainly freelance work, but as it's also possible that we might hire fulltime artists too, I'll post this message here too! Thanks! ... Hi there, I'm posting this message on behalf of a company I work for currently. We are working on a…
@d1ver Hey, thanks for that. In my game the player actually dives into the pool and that's where the main part of the game will take place. Wouldn't the pool be considered the focal point in this context?
Hey guys, I have come up against a wall when trying to submit my first dota 2 workshop item. It's been 24 hours since I started trying and everytime I try to submit to the workshop (all assets are within their requirements, texture resolution/tri counts etc..) and it presents me with an in-app browser page stating an error…
Hi guys, I'm super excited to be part of this contest. Here is my thread for my work in this VFX category. So for the contets I wanted to make an existing spell revamp and for the other one I'll try to do a 100% from scratch spell. For now I just found what will be my revamp spell, I am still brain storming about the 2nd…
Doesn't looks that way. I had a hope anything convenient would appear soon two decades ago and here we are. In all honesty the content creation software doesn't look like evolving much in general. it evolved and frozen already with a few cosmetic changes each years and rarely something new. It's stack in old approaches ,…
For which Engine - Ut3 Description of background information on piece - We are a group of First year Game art Students, and are making this map for the Epic Games Make Something Unreal Contest. We are also be demoing this map at a giant convention in our city Adelaide, sponsored by one of australias biggest TV channels :S…
Hi guys! For those of you that don't know, Unreal Tournament 3 will be on it's fifth anniversary in November this year. To celebrate, the Community Bonus Pack guys have gotten together to release another volume of content. At present we have around 10 levels in progress, in various states of completeness - assuming they…