Hey guys I just finished my Halo 4 BR that I was working on. This was really the first time I worked with a normal map so there was a lot of problems with that. I used 3DS max for the High and low poly model and used xNormal for the normal map. Then textured it in Photoshop. So let me know what you guys thanks!. Low Poly…
Steven Spielberg made his first appearance at Comic Con on Friday last week, and Variety is reporting that he announced that there will in fact be a "Jurassic Park 4." Spielberg said that a fourth chapter of his famous dinosaur epic Jurassic Park is finally in the works.
Destructoid posted it's preview today of Dance Central Sketchbook #4 [a character development interview featuring some of my concepts and rough zbrush drawovers from the creative process. You can check it out here. the earlier write-ups [# 1-3 ] can also be found through that link, and additional images through my blog.…
What gives? I can think of work arounds ..and I'll probably end up using them. But this stinks. -Imported my mesh -Roughed out some stuff at level 4 -Divided again... -BOOM! Notes: SubTool for eye balls, two layers.
Hello, I don't know If anybody's seen this great news , but I prefere to post it. QUAKE 4 - SDK is now available : http://www.idsoftware.com/ or http://www.iddevnet.com/ that's very cool from idsoftware . thank You a lot
Hello all, Below is my progress with workshop #4. I began by putting the side view of the rifle on a plane in the bg utilizing the pixel dimensions of the image file (scaled and cropped in photoshop). I created a single plane and began cutting the edges to match some of the major contours and features of the gun. Next step…
As part of a college brief I was given the task to create 4 objects: - a melee weapon - a long range weapon - an item of clothing - an object from home. Concepts. Melee Weapon: Sword. Long Range Weapon: Bow. Item of Clothing: Pin Up Doll Dress. Item From Home: Water Feature.
Personal project of rifle m16a1 created in 3d max from several images in pure refs. The whole process of bake made in Marmoset, Uvs in Rizom and 3d max, taken to unreal 4 and made the final render in real time. ArtStation: https://www.artstation.com/jmarcos28
I am interested to buy ZBrush 4 WIN, full commercial license. It's no rush so I am rather looking for some good value deal if someone has a spare one. If interested you can contact me on private or my email. Thanks!