None of this slideshow timed images ridiculousness in the beginning. I want to see your art quickly and easily. Thumbnails or something similar. Strider could use more interesting skin work. It's reading flat. Even human skin isn't flat. Where are birthmarks? Where are discolorations? Pores? It's a solid base though, but…
Hey everyone! Welcome to the 75th iteration of the Bi-Monthly Environment Art Challenge for the months of November and December 2021! The challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Hey everyone! The contest theme seems really interesting and I've never made a creature before so I thought I'd give this a go and try something new. Looking forward to learning a lot and can't wait to see everyone's entries! For my idea, I tried looking up different mythological creatures to get inspiration. I came across…
Hello all, thanks for reading. I use Substance Painter and have been using the "baked light" filter for most of my needs. however, for textures where the height map makes the texture look right (pebbly leather for example) that method breaks down and the difuse map created is sub-par. So, at someone's off the cuff…
I played me some carmageddon 2 for the first time in years a few weeks ago and after seeing the modding community still alive i went and made a couple of cars for old times sake. The engine only supports diffuse + alpha and is pretty much 100% fullbright, so some of the materials don't read exactly how i'd like. These…
ROLE: Senior iOS Apps Developer LOCATION: Newbury / Basingstoke / Reading area, Berkshire SALARY: £45-65K Our client is a highly regarded and innovative solutions developer, managed service provider and consulting company serving the mobile and wireless industry. Through a combination of organic growth and company…
Hi all, My name's Martin and I'm a BSc undergraduate studying Sound Recording at Glyndwr University, Wales. Over the latest summer break I discovered that I have a little bit of a passion for game art! I've been teaching myself to model in Maya, how to texture in Photoshop, how to work with shaders in UDK and have also…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
Hey everyone, I'm excited to bring you the Bi-Monthly Environment Art Challenge for the months of July and August! The challenge is open to anyone interested and at any skill level. Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. We want to see your work! So…
Hey everyone. I've worked my first headbust in zbrush up to a certain point, and at the moment I'm stuck. I keep working on this a little every day but I can't figure out how to justify/integrate a lot of the details on here, and I'm looking for some advice. At this point i've also concluded I need to retopo this because…