Hello everyone, I'm trying to get out of my comfort zone with some slightly longer more complex animations. I'd love feedback on this first one please. First time I've used stretchy limbs so I may have overdone it. https://syncsketch.com/sketch/178969#228251 Thanks
hey community :* I was trying to create a ninja-run based on the reference i have and i saw that it needs feedback so it could be better and here is the result. https://syncsketch.com/sketch/179027#228207 looking for your replies :)
Hello, I've been working on a dance loop recently, I want to add multiple loops together to make a full dance animation. This is my first main loop, which will be the bulk of the dance. I'll post what dance I'm animating for reference. It seems a bit stiff and my friend said floaty so I've come to polycount for feedback.…
Hi Guys and Girls, I just finished blocking out a respawn or revival animation that I have been working on and just wanted to see if I could get some feedback? Block out: https://syncsketch.com/sketch/178106#226578
This is something I did recently for a client including the birds which are 2d animated. Brings back good memories. I might try my hand on a small 2d animated short when I can make out time. https://vimeo.com/229788288 I will have to do some character design and draw them over a lot of times so I can draw them for every…
Hi! I've been a long time lurker on polycount but this is my first post - I was kind of nervous about posting my stuff up but figured that if I didn't get help my work would never get better, so here I am! Recently I've been trying to study animal animation and have been working on blocking out a dog walk cycle. I feel…
Since people are always asking "how many polygons are in next gen games?" and this is a website for making art related to video games, I want to set up a thread keeping count of it all! I have seperated the thread into character polygons and environment polygons. Characters: Killzone Shadow Fall Developer: Guerrilla Games…