Behold, ye counters of polygons... CrazyBump Beta 8! <font class="small">Code:</font><hr /><pre> -Undo & Redo, with infinite levels -New preview shapes -Refresh/Reload your source texture -Preview remembers your settings -Lots of bug fixes -Mailing list signup totally works now! I promise! -Hotkeys: P: toggle preview M:…
Ok everyone, I know ive at one point or another brought this up, but I never got a definent answer on how this works. now I created a All black texture except the part thats going to glow, but in max 8 I want it to set it that it has some sort of self illumination to the area itself, kinda similar to these models had.…
So I'm trying to animate a treadmill in max 8, I set it on a path, and it automatically has it cycle through the path, however I have the treadmill being pulled by gear teeth, and the problem is the treadmill is running just a little too fast to make it appear the teeth are pulling it. Is there anyway to just adjust the…
Finished the mesh for the SP MT-1 4-8-2 Steam Locomotive, currently working on the 160-C2 Class Tender for the engine to use. (The middle image represents MT-1 number 4315 in 1939)
http://www.insideris.com/more-xbox-360-games-on-windows-8-details/ Thoughts? I would hate to see microsoft loosing sight of what pc gaming can do, just because they can add 360 games to be playable on a pc. I have some of those Windows Live games, like Arkham Asylum and Dead Rising 2, which give you achievements linked to…
I am using Microsoft Office 2010 on Windows 8 I cannot open the Microsoft Word document cause of this annoying error: "subscript out of range" How to open Word file??
I've gone through the cloth tutorials that come with max 8, but I'm still having some problems. When I use simulate local to bring the seams of the cloth together, it kind of crumples the clothing into this mass of polygons. It works ok when I do very basic uncomplicated clothing, but when I tried to do the pleated skirt…
For anyone who hasn't heard, Capcom recently announced Mega Man 9 for WiiWare. Not being much of a MegaMan fan myself this news wasn't of much interest, until it was revealed that the game would be done completly in 8-bit. Read more on that here. What makes this so interesting is what it could mean if the game ends up…
Hello internet! Stellar 8 Studios has taken to Polycount in search of some talented 3D modellers. We've already made a post under 'Unpaid work' which can be seen at: http://www.polycount.com/forum/showthread.php?t=120811 but just wait! As it is stated under that at the moment we are working on the prologue to a game…