For anyone who hasn't heard, Capcom recently announced Mega Man 9 for WiiWare. Not being much of a MegaMan fan myself this news wasn't of much interest, until it was revealed that the game would be done completly in 8-bit. Read more on that
here.
What makes this so interesting is what it could mean if the game ends up selling exceptionaly well. That is, studios doing work again on new 8bit/pixel games for home consoles. Anyone else interested in seeing how Capcoms experiment works out?
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But I'm not excited at all, I'm one of those annoying people who rather see progression rather then regression. Now arguably, this could be progression for say the industry / developers, because they feel comfortable enough to go back to their roots, which is really cool, and now they have means to do so (wii)
But at the end of the day I'm not spending $200 + to play 8 bit games Now, Bionic Commando Reloaded is another story, and I would have liked seeing megaman get the same treatment, but I don't think it would have worked out that well... more so fan service then anything.
But it is really nice seeing Capcom revisiting their older titles, maybe other devs will do the same? Is it a trend?
The mechanics are pretty dull and repetetive, and the levels are mainly based on memorization rather than any kind of skill.
I can see it being an XBLA or PSN download, but those games seem to be more about cashing in on Nostalgia than actually making a fun new experience.
Heck, try the free Stinkoman game from Homestarrunner.com which is pretty much like Megaman:
http://www.homestarrunner.com/stinkogame/v7/stinkogame.html
Contra and Metal Slug both seemed died horrible and painfully slow deaths.
Count me a skeptic.
http://360.kombo.com/article.php?artid=13283