The Team of "Coffee Peak Games" is looking for a second 3D Artist. We're a german Indie Gamestudio working for about 4 months on our current project, a RTS wih heavy RPG elemtens. Currently, we have 4 Programmers and one 3D Artist. We're lokking for one more German speaking 3D Artist (and one additional Concept Artist) As…
The Team of "Coffee Peak Games" is looking for a second 3D Artist. We're a german Indie Gamestudio working for about 4 months on our current project, a RTS wih heavy RPG elemtens. Currently, we have 4 Programmers and one 3D Artist. We're looking for one more German speaking 3D Artist (and one additional Concept Artist) As…
Another day another fucking quality developer gone. Unless of course this is some horrible joke. [ QUOTE ] An email advertising a fire-sale at Troika has been posted at several gaming forum sites over the past few days but the authenticity was questionable and we waited for further news. RPG Codex is pointing out a post at…
Hello everybody, It has been a long time since I came on this forum but I return with my plug-in player model for Doom3, Sigourney Weaver/Ellen Ripley (alien 4 resurrection) (and I hope to find a high poly contract work with this model) Ripley has 1998 poly, she has a normal map, diffuse map, specular map and bump map. We…
This leading Southern California Games studio was founded in early 1997 by a group of veteran game developers who had individually coded, designed, and produced a vast and diverse range of highly acclaimed titles for a variety of different platforms. Since then this studio has produced titles for the Playstation 2 and Xbox…
We had a huge press conference here today with members of the parliament etc. Pretty amazing. So for you Polycounters this means, APPLY APPLY APPLY APPLY We won't stop hiring for a looooooong time Here's the official statement: [ QUOTE ] We expect to double in size and solidify Montreals position as a world-leading…
Hey there folks, I was curious if I could get a pointer to a website or two that gives information about sticking custom vehicles into Battlefield (any version) and UT 2004. I'd read a really terrific overview of putting in a custom aircraft for Battlefield 1942 but didn't bookmark it (so sad!). Much obliged for any…
howdy guys I figured this disscusion warrents its own thread and I don't want to be seen causing a stir in the Brothers in Arms thread and end up getting a virtural headbutt off of sumguy ...or Daz for taht matter for turning it into is forcasted debate ....its still a very intresting point though. heres a post by Cthogu…
Somewhat related to this thread http://boards.polycount.net/showflat.php...;gonew=1#UNREAD In the Halls of the Game Developers Conference (GDC), the talk this time was on "The Next Generation". Not the T.V. series, but the Next Generation of Consoles and high end game engines and shaders that ill be possible on the new…