We had a huge press conference here today with members of the parliament etc. Pretty amazing. So for you Polycounters this means, APPLY APPLY APPLY APPLY
We won't stop hiring for a looooooong time
Here's the official statement:
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We expect to double in size and solidify Montreals position
as a world-leading interactive entertainment centre.
Martin Tremblay, Ubisoft CEO in Montreal
Montreal, February 1st, 2005
Ubisoft, a world-leading interactive game title developer, is pleased to announce it has chosen Montreal for the next phase of its international development. Ubisoft plans to create 1000 new jobs in its Montreal division, which is internationally reputed for innovation and creativity.
The interactive games industry is growing rapidly and we expect it to double within seven years, said Yves Guillemot, Ubisofts CEO and co-founder. Ubisoft is home to the second-largest creative team in the industry and it has a world-leading studio in Montreal. These are two critical elements for the future, especially considering that the next generation of game consoles will offer unparalleled potential in terms of content and technology.
This investment strengthens Ubisoft`s leadership in the industry and allows it to develop the blockbuster games of the next five years. This maximizes the unique potential of the Montreal studio, which has already developed some of the most successful interactive games in the world, including Tom Clancys Splinter Cell, Tom Clancys Rainbow Six, and Prince of Persia.
Mr. Jean Charest, Quebec Premier, Mr. Michel Audet, Quebecs Minister of Economic and Regional Development and Research, and Honourable Jacques Saada, Minister of the Economic Development Agency of Canada and Minister responsible for the Francophonie, were present at the announcement.
As part of this North American expansion, Ubisoft`s investment could total $700 million CAD over five years. The company will also benefit from significant support from the Government of Quebec and the Government of Canada (see Annex 1).
Martin Tremblay, Ubisoft Montreals CEO since 2000, believes that this project could lead to the creation of 1,000 jobs in his studio.
Weve grown by 50 per cent in the last 14 months alone, we already have over 1,000 members in our team, and I expect well double that number by 2010, Mr. Tremblay said. Montreal was competing with cities in Asia, the US and Western Canada for this investment.
Government support, especially in the form of reimbursable tax credits from the province for the production of multimedia projects, were important factors, Mr. Tremblay added, and I must say that the talent and resources here in Montreal were deciding factors in Ubisofts decision.
Montreals Ubisoft Divertissements inc. was launched as a development studio in 1997, expecting to create 800 jobs in five to 10 years. Ubisoft currently employs over 1000 staff in the Montreal headquarters.
Our Montreal studio stands out because of the creativity of our team and the sophisticated products we deliver, said Mr. Guillemot. Our talented and expert creative team is known to millions of interactive game players around the world, players who recognize how products are developed here in Montreal. Government support expected between 2005-2010 was a key factor in our choice of Montreal for our next phase of development.
Games recently developed in Ubisofts Montreal studios include Tom Clancys Splinter Cell® Chaos Theory (the next edition will be launched this March following the success of the first two Splinter Cell titles that have sold over 9.6 million copies world-wide), Prince of Persia® Warrior Within (which sold 1.8 million copies in the first two weeks of its release in December 2004 to double its predecessor), as well as Myst® IV Revelation (the fourth edition of one of the most successful video game titles in history).
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OUPS 1000 more employee in thoses mad full offices, GREAT
2 seat per people!
Martin Tremblay, Ubisoft Montreals CEO since 2000, believes that this project could lead to the creation of 1,000 jobs in his studio.
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ubisoft didnt created 1000 jobs, they are saying that they could make 1000 jobs or double their employees.
flooj: they're always hiring man. no worries. if you and i work together i will never have the need for sex again!!1
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Martin Tremblay, Ubisoft Montreals CEO since 2000, believes that this project could lead to the creation of 1,000 jobs in his studio.
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ubisoft didnt created 1000 jobs, they are saying that they could make 1000 jobs or double their employees.
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Well duh. Obviously you can't just create 1000 jobs overnight. However IT IS THE PLAN to do so within the next 5-10 years. We're always hiring really. And Montreal rules
Brome: Nice to hear! Good luck with everything!
Do you know if being an American citizen trying to get a job in Canada is a negative or if it matters at all? Will by applying today and hoping to hear from someone, UBI is my number one choice of game company to work for. Thanks for all the info.
I have an Indian friend who had an interview at Ubi and according to him if you're good enough, they'll get a work permit for you.
One thing they require more often now for Non-Canadians is that you have to have college/university diplomas.
If you have a strong portfolio but you are not Canadian, they will look at it more closely to estimate if you'd be worth the money and the effort they'd have to put into bringing you over, but it will not necessarily have a "negative" effect on your application as such.