Hi everyone here is my Angkor Wat Temple environment I'm completing for my dissertation. The main challenge is trying to make the environment as modular as possible. The textures will be hand painted, although I have never made a fully hand painted scene before I love the style and want to give it a go. By modularity I…
WhiteMoon Dreams is an independent developer of video games, in the Pasadena, CA area. We are currently working on a number of different projects of various sizes, and need experienced environment artists to join our team. We are currently looking for environment artists who are interested in working on our WARMACHINE…
Been a long time since I've made a post on polycount, but I'm back! This began as a small project over 2 years ago, when I made a short prototype game that included a few unfinished environment assets. Using the mouse, players would pivot the camera around a fixed point in the scene, searching the environment for items to…
Overview: Concept, model and texture game environments which meet the high standards of Rockstar Leeds. Take responsibility for setting a high professional example to all members of the team, and effectively communicating information to all levels as required. Requirements: - A portfolio or reel demonstrating skills in the…
In an ideal world yeah, id agree with you. Unfortunately im very limited in time at university at the moment, Pretty much each piece in my portfolio is 2/3 weeks of work that ive had to put in between submissions. If I am unsuccessful in my hunt for a job then I will definitely spend my summer creating something on a…
Hi! I've been working on this one for a month now and I'd like to get some feedback on my scene in Unreal Engine. I'm not going to get offended, please help me get better! :D I wanna have a killer portfolio by next year and I'm willing to do the work. regarding path I'm still not sure. At the moment I'm chasing…
Wayforward is seeking an experienced 3D Environment Artist for a platform game for all major consoles and PC. We're looking for a talented artist with a good grasp of architecture, lighting, low-poly modeling, solid texturing skills, and the ability to work across several visual styles. Requirements: Solid understanding…
Wayforward is seeking an experienced 3D Environment Artist for a platform game for all major consoles and PC. We're looking for a talented artist with a good grasp of architecture, lighting, low-poly modeling, solid texturing skills, and the ability to work across several visual styles. Requirements: Solid understanding…
The other people know more about environment art than me. I will just share my first impression as a person interested in game art -- nothing more. The work is serviceable, but it's not inspired. It looks like the work of somebody who has been studying hard to learn the ropes of 3d, has a handle on it, but has not gone…
We're a group of friends with experiences developing products at Google, Facebook and Uber who are working on a new idea at the intersection of social networking and gaming. It has the potential to be very impactful if we are successful executing on design. Development has been under way for about a month, and we are…