This is something I have been trying to figure out ever since the gameplay reveal came out. Now that someone who actually worked on the game replied to my thread, I’m going to ask my questions. The Kratos thing can wait. Sorry if it seemed like I was going at you, the Kratos thing just isn't my priority atm :)
Also look for any action requiring you to hold down a mouse button while dragging (like most 3d software do for moving verts or objects) and try to get rid of it. Blender has a very clever legacy input scheme (quite unusual for people not familiar with oldschool command-centric CAD) revolving around tapping a key to…
You should try to find more reference of this location, so you can see it from different angles, closeups, without the motion blur, etc. One image isn't going to give you enough information, especially when you're just starting out. A lot of reference is key! Landscape in games typically mixes two main techniques...…
When you think really hard you get a little concerned about the shell we where being made out of, since... we make the same stuff on the porcelain throne... try to have a good one. :( Makes the term "Holy s#!t", to a new level. The creators joke and humbling of all of us, tbh. considered me humble after learning…
Per, don't give up on harassing them, particularly on their wishlist board. For several years straight I went over there and rallied the troops for basic cylindrical and planar mapping within Unwrap, and they finally listened to those of us crying for it after a few years. (Think it took two releases before they got to…
Hey there, don't normally post here but come for a sneak around sometimes... I thought I may need some technical help later on with this little project, and I really want to up my game to a better standard. I've been in the industry for a few years but sadly the games I've worked on have been poorly budgeted/financed and…
Bit Fry is hiring a Lead Environmental Artist and Technologist The purpose of the role is to independently deliver the graphic content for the project and ensure that the integration of the work is in line with technical constraints and artistic direction. Responsibilities include:* Assess and plan out the space, with…
Basically yes , because its already a seam for a videocard and every hard edge is a split edge doubling vertexes along it. Yet not every UV seam needs to be a hard edge and you don't have to always do hard edges along beveled edges. Google and try to understand face weighted vertex/split normals or ask chat GPT? Shading of…
Hello everyone, I would like to point out my opinion on Epic Games`s Unreal Engine 4 and its simplicity. A little bit of backstory: I am fairly new to games design and all of its different aspects and areas of development. Two years ago I was introduced to the choice between Unity`s game engine and Epic Games` UE4. After I…
Hi all, newb sheriff in town and just wanted to throw my current work out there in hope of y'all tearing it apart. i find that to be the best way to learn, so feel free to go at it. i can always cry later. im trying to catch up on texturing, since i've put it off way too long so i started a simple sorcerer's chamber in…