Art Manager- Development Art About us: Established in 1997 as a systems integration company in Seoul, South Korea, NCsoft is the world's largest independent online game company. In Korea, its hit game Lineage has attracted over 4 million active players, the greatest number of concurrent users in the world. Formerly known…
Hi,just wondering if the field for game artists is really so limited atm? i keep applying at various places and the jobs i do qualify for i dont seem to get any responses, mostly what i see is job titles for "Senior Artist", ive been really trying to make it into gaming for quite awhile but such lack of any positive news…
[vent] there are absolutely no jobs in this college town for two college graduates with their BA's in art, myself (emphasis in graphic design) and my girlfried (studio art). except fast food, UGH! we need away from here. but that takes money. for money we need jobs. there are no jobs. we are stuck. ugh. we've applied for…
I thought this would've been posted already. Anyhoo...It is gaming news, so I thought it should be shared amongst all of the Polycounters. And Happy New Year everyone. From IGN [ QUOTE ] France versus EA The French Government is about to challenge everything. By Jeremy Dunham January 3, 2005 - According to a report from…
We are a Serious Games Company that was founded in 1998. We specialize in Serious Games and Training Simulations for the Military, Fortune 500 companies, and recently the Nuclear Power Industry. We are looking for freelance artists with experience creating AAA level art for the Unreal Engine 4, however quality of Portfolio…
http://www.polygon.com/2017/2/1/14478258/zenimax-oculus-injunction For those that haven't heard. Zenimax has been going after Occulus, Carmack and Luckey for the past few years under the allegation that they stole proprietary code/resources before they joined Oculus. Earlier this week Oculus lost a trial, admitting that…
Hi all I was hoping for a little feedback on the look of a game I am currently developing, called 'The Tower'. It is a survival horror game set in a British tower block in the 1970s. Part story exploration, Part first person shooter. I am developing it in Unity3D. I have created the environment layout (building geometry,…
Environment Artist magicHand86@gmail.com I would like to share my MFA Thesis. I have always had a keen interest in the design language from the early 1900s. Through my project, I wanted to appreciate the design from early 1900's by creating a writing room from the era. To put this scene in Unreal Engine, I created low…
I am following video tutorial on exporting animated mesh from max, but I appear to have a problem that isn't present in the video. Namely i have undefined variable in loop. Since I am new to maxscript I don't know how to fix this without possibly breaking stuff further. jump to 4:48 for the problem I am having…
HI all, Finally finishing this beast. A 1960'ish Mustang GT500. Had a blast making this. I might add some more mad max style parts, I did some experiments with extra pipes but they did not look good enough to stay :D Modeled in 3ds Max, textured in Substance Painter. All renders made with Marmoset Toolbag. Hope you like…