I'm looking for some help! Trying to find a way to quickly be able to take an armor set and rescale it via script to fit smaller and larger body types of a humanoid with similar proportions. The base bodies have identical vert count / order, they are just different sizes and proportions. If anyone could point me in the…
Certain game types will always draw discerning hardcore fans to the PC. These people generally don't buy into marketing hype about games. They are serious and selective about what they play, and the PC hardware that they play it on. E3 is all about marketing hype and hoopla, which isn't all that effective for these types…
Hello, In the file node where the normal map for a material in maya is inputted, what filter type should I select? I saw one tutorial where it was said to just select none but without any further explanation. Also, do mip maps just not exist in maya or are not necessary? What's the story with that?
Hi there, I've just submitted my final year project for my Computer Game Development Degree at Glyndwr University in Wrexham. I'm interested in becoming a 3D artist, as I picked up on modelling surprisingly quickly in my second year. Since then I've made a bunch of models, both of characters and environmental assets. As of…
Hey there guys just started creating a new environment called new hope city, im basically trying to build a whole city so its going to be a pretty big project, at the minute iv only got a few assets done but you can kind of see the direction im taking. Any crits would be awesome thanks :D im also having a probably with…
Forgotten Hope is the biggest World War 2 mod for Battlefield 1942 and amongst the most anticipated mods for Battlefield 2. On the topic of making our first release for BF2, we are looking to expand our team of developers. We are particularly looking for people to work on sound, animation, and skinning but we will consider…
[html] https://www.youtube.com/watch?v=dyguyMcUHac[/html] Modeled this Claptrap varient in about 6 to 8 hours as an entrance test to make sure I was up to the standards they wanted to start the Advanced Diploma in Game Art and Animation then enetered course and did all the rest. Any advice appreciated :) current WIP is the…
Hello everyone. I am close to wrapping up a portfolio project and I hoped to get some valuable feedback mainly on composition, lighting and colour grading from you guys. My goal was to capture a narrow, Mediterranean style, iconic Lisbon street in a small diorama, by using only a handful of modular assets. I textured…
Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…