[ QUOTE ] To keep it fairly even i've come up with a set of simple rules. 1) Keep it under 3050 polygons. (Armor+Base) 2) Total texture area no bigger than 1 512. You can mix it up into multiples if you like. (4x256x256 ect...) 3) No lowering the polycount of the base Assume the engine only loads the peices of armor on top…
Hello there! I recently made my first course for an ArtStation challenge, but because of the deadline, I uploaded the first half at a reduced price until I manage to do the voice-overs for the rest of the course. It's beginner-friendly, you can start learning how to use the tools in Marvelous Designer at the same time you…
Hello Polycount community! It is with great pleasure that Infuse Studio now presents to you our newest pack. Pack Info: Coming Soon to Unreal Marketplace! Out Now on our Website! For Additional Information and Images please visit the product page on our website: http://www.infusestudio.co/castle-fortress…
Hi, we're looking for freelancers who can work with our upcoming indie game project. OUR game is a mobile MOBA game like "Vainglory", but the PLAY style would be Hack & Slash style and ART style and quality would be like above reference. You may check our work in progress by following the twitter account @haolt Objective…
Hey everyone, in the middle of school, and tests, and finals i still manage to have a few time to model and texture stuff. This guy is called John Cheese, a bum whose best friend is his parrot Gawker and his bottle of beer "super bock" ! YOU CAN SEE TWO RENDERS HERE : http://www.cgtalk.com/showthread.php?t=242902 now onto…
Hello there! We are looking for 1-2 new scene artists to help us produce content for our D&D / Fantasy monthly content we put out to our subscribers Timeline for each piece will be between 2-3 weeks (quicker if you can!) A certain level is required and they will need to be kept in line with the current style we have from…
Who are we? Fraktured Games is comprised of the UDK Learning University Game Development Team. Story of Desperate Times: You are one of the few surviving members of a city that is caught in an endless time warp. With your townsman, you try your best to defend against the onslaught of the relentless hordes of enemies trying…
Trying to improve my 2D skills. I started working on some shield designs. Right now I have the tier 1 and 2 pretty much done. Hope to get started on tier 3 soon. After I get them done I am going to try and build them in Zbrush, because I need to get better at that also I think. If anyone has any suggestions or comments on…
We are looking for skilled Silo Artists to create some short but visually impressive tutorials for newcomers to Silo and newcomers to 3D. The first three 5 minute tutorials will be 1) making a basic non-organic item (like a chair), 2) making a basic character and 3) using the displacement tools to add detail to a…
<font color="red">Most recent at the bottom...</font> BEEP BEEP BEEP dump thread. Thought I'd dump these while I remember them. They're all quick and dirty lunch time doodles, so either 1 or 2 hour sculpts. I'll try and post more as I do them or find them littered around my hard drives/usb sticks/laptops etc. bust 1 bust 2…