Hi guys, I`m doing 3d art for about a year now. I would be glad to find a training partner that could teach me some stuff he knows a lot about and i teach you about my methods. I think it would be a good method to keep the motivation up. Because I often start project an give it up when i think its to hard. I`m a german…
So this is a crazy project iv'e had in the back of my head for a while. Doing a ZBrush Bust sculpture, that is literally split down the middle half Ron Perlman and half Hellboy. I've been wanting to do a project that really pushes me to focus on anatomy (something that has always been a bit of a challenge for me.) I've…
I've been wanting to do a slightly more stylized environment than I normally do and practice with a hand-painted style, so I started making this scene, Beast's Room (inspired from Beauty and the Beast). I'm making the environment my own, but still using some general elements like mood and some architecture concepts from…
Hey PC'ers, i'm back at it with the intention of improving some stylized-ish character sculpting skills. -I cannot be a true WoW fan if i didn't have a orc-resembling creature in my arsenal, so without further ado, meet Kil'mash - Like if Kil'jaeden and Grommash had a little demon baby that all grew up. His flesh would be…
Would you like to work with a highly successful award-winning game? Subatomic Studios, the creators of Fieldrunners is looking for very talented 2D artists for hire on a contract/freelance basis. While we're only open to contract/freelance at the moment, these positions may eventually evolve into a full-time position.…
I am thinking about doing a little cartoon stylized game. 3d but made to look like a 2d visual novel. I have made a few 3d games before, but when I look at the character drawing style of Clannad. I see a lot of things that I don't know how to accomplish with 3d. For example a strong outline, the way the shadows appear,…
Hey Marmoset Devs, Just wanted to formally request Full Dota Shader support for Marmoset Viewer. I have been trying to push what is possible with stylization in Marmoset and I was super pumped when I found I could make a custom ramp with the dota shader: "Diffuse Warp". I haven't really come across anyone using this…
Thanks Kanga, actually you right I am worked with this character first making the head stylised and then the body looking to realistic reference. I guess I am sculpting between two chairs, with her dressed I like to make stylised character like fortnite; I am going to split the character on two, one stylised with cloth…
10 days ago, i also updated the sketch book with this getup that was in the original conceptual work. updated: ^ sorted out collar oddness. The issue i am at atm, is, is this design a "realistic one"? or a stylized one?(no real exaggerated forms like the usual "stylized") I see it as a Comic book design, the only thing i…
Hi guys, I'm looking for an artist to help me flesh out my isometric shooter with PS1 style graphics. Ideally I'm looking for someone who is: - Versed in UE4, understands how to optimise models and materials to be as efficient as possible- Can model low poly environments, and light them using baked lighting in UE4- Can…