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Using 3d Models to get a 2d Manga Look

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JustColorado triangle
I am thinking about doing a little cartoon stylized game.  3d but made to look like a 2d
visual novel.  
I have made a few 3d games before, but when I look at the character drawing style of
Clannad.  I see a lot of things that I don't know how to accomplish with 3d.  For example a
strong outline, the way the shadows appear, sparse detail consistency, lighting on the hair
would i use real reflection for the eyes, etc.  

Here is a really old post of somebody else trying to pull it off in UDK and it came out
pretty poor.  https://forums.epicgames.com/threads/923181-Anime-Visual-Novel-style-shading-The-Result

is it even possible to get the quality the same?

Does anyone have any experience / guidance building 3d games/chars stylized to look
like 2d manga art in a real time rendering engine?  If so can you offer guidance or point
me in the right direction.









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