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[PAID-CONTRACTOR-REV SHARE]Looking for an artist who likes the PS1 graphical style

SmokersCough
polycounter lvl 13
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SmokersCough polycounter lvl 13
Hi guys, I'm looking for an artist to help me flesh out my isometric shooter with PS1 style graphics.

Ideally I'm looking for someone who is:

- Versed in UE4, understands how to optimise models and materials to be as efficient as possible
- Can model low poly environments, and light them using baked lighting in UE4
- Can create 2D textures / material shaders that are stylised and can be used for environments, VFX (cascade) and UI
- Has an artistic eye, not just someone who can use modelling tools, this means stylised art as well as real world
- Loves the PS1 era graphics and enjoys modelling in that style
- You like the dystopian future of 80's films like the "Running Man"
- Passionate and driven, you love what you do, like talking about ideas, but don't need chasing to do the work!
- A bonus skill if you can model, rig and animate characters! 

I'm happy to have a contractor or if you find yourself passionate about the project and we work well together,  rev share and contract pay.

A little bit about us, we are a tiny indie team, personally I've worked in commercial games for 25+ years, on games like, Goldeneye remake (Eurocom),  Sniper Elite (Rebellion), Team Sonic Racing (Sumo)  and a whole host of others, Our tiny studio also won an epic megagrant for another game we are developing. 

If you are interested please drop me a msg, one thing i would certainly ask is please have a portfolio to show!


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