Hi guys, I'm looking for an artist to help me flesh out my isometric shooter with PS1 style graphics.
Ideally I'm looking for someone who is:
- Versed in UE4, understands how to optimise models and materials to be as efficient as possible
- Can model low poly environments, and light them using baked lighting in UE4
- Can create 2D textures / material shaders that are stylised and can be used for environments, VFX (cascade) and UI
- Has an artistic eye, not just someone who can use modelling tools, this means stylised art as well as real world
- Loves the PS1 era graphics and enjoys modelling in that style
- You like the dystopian future of 80's films like the "Running Man"
- Passionate and driven, you love what you do, like talking about ideas, but don't need chasing to do the work!
- A bonus skill if you can model, rig and animate characters!
I'm
happy to have a contractor or if you find yourself passionate about the
project and we work well together, rev share and contract pay.
A
little bit about us, we are a tiny indie team, personally I've worked
in commercial games for 25+ years, on games like, Goldeneye remake
(Eurocom), Sniper Elite (Rebellion), Team Sonic Racing (Sumo) and a
whole host of others, Our tiny studio also won an epic megagrant for
another game we are developing.
If you are interested please drop me a msg, one thing i would certainly ask is please have a portfolio to show!