Pelt Mapping came with Max8 and I love it. I'll say it again in case you are hard of reading, PELT MAPPING. Google it, look it up in the help/tutorials Docs that come with Max (F1). Once you get the simple work flow down it saves hours of time. Being able to draw your seams down edges instead of cleaning up seams by…
Thats totally false, 2k is standard for most weapons. Especially if you are doing a portfolio piece. The comments about your UVs are right, you need to fix that before you put this in your portfolio or just never show anyone those UVs and don't make that mistake again. You need to manually unwrap your shells and then…
So I just recently picked up Zbrush after doing research on it, and I have watched about 6 or 7 beginner tutorials on Zbrush through Digital Tutor. I figured I would use the small things I've learned and apply them, as well as mess around and teach myself through tinkering with the program. I'm a self-taught artist, and I…
Thank you for the answer Maximumsproductions even if you were busy with school! I have edited my original post, as you've suggest, to put a little more effect on looking for a coach. Tablet The interesting thing about the cintiq is to not worry about the eye on screen not on paper compare to the intuos, maybe I'm just not…
I'm from the UK; Leeds infact, and went to Leeds Met Uni. I was lucky enough to have my lecturers with a good background in art and had spent several years at a few big name studios. What helped is that they loved what they did and what they had achieved and the effect was quite contagious on the students. I went to a…
I am looking for a tutorial as indicated in the title. The most important thing is the way the clothes are made. In particular, we are looking for tutorials where the topology of the body and the clothes fit together as much as possible. We are not looking for something mech-like like a stormtrooper. We prefer Maya…
Oh yeh, I realy start the details way to early, I notice that myself but just can't stand it ;) Gota work on my discipline too ;P Still need some hints for common techniques that help me with something like that: "I got a cylinder and wat to create a muscular upper arm out of it and then attach it to the body" - common…
I've encountered a very interesting challenge with exporting a character to quake 3 arena. I followed this particular tutorial to the letter http://www.doom3world.org/phpbb2/viewto ... 53&t=15734 , and I got this error message in testing: "Failed to load models/players/piratepad/lower.md3" -I built a completely new…
A new full length tutorial as well as some freebies from Eat 3D. Eat 3D has released the second tutorial in their Unreal Kismet series on creating a top down shooter in UDK. Rusty Sempsrott covers a variety of concepts involved with prototyping game ideas using Kismet. Topics include: setting up the levels, adding logic…