Hey everybody, I'm currently on the path to have 4 big portfolio pieces done by the end of the year, here's a WIP on the first of them started on the 8th of April. The goal is to have a total 100% playable environment in Unreal, while having everything created from scratch by me (excluding foliage and some materials which…
Hey guys! I'm a university student and currently onto the second week of development for my final major project, I'm hoping to use this thread to gather feedback and improve my art and create a successful portfolio piece. All critque is welcome! No matter how harsh :) So I'd like to start with the general idea of the…
It's been a while. My latest personal is now for your views, here and on ArtStartion. https://www.artstation.com/artwork/LR6EXw 2048tx/m, in 4k/2k maps will bump with more tech breakdowns
My personal art dump from the past several months. I've created several 3D models before these over the past three years at Champlain College but creating characters and working in Zbrush has really inspired me. Time has gone by incredibly fast and I thought I should start posting to a bunch of different sites on my…
I recently got messaged on artstation by a guy called Robert frost who is apparently an executive producer and writer with a comic book company called Planet 817. when he first contacted me it was because he was looking for someone to helm a Comic series called Toxin, but at the time I couldn't do it because I was still at…
Hi folks! The company I work for is hiring for a temp 3D Artist II position. On-site only (in the Port Orange, FL area). Please apply through the link here if you're interested: https://rew22.ultipro.com/RAY1001/JobBoard/JobDetails.aspx?__ID=*F5DE13A42F5C4C57 DescriptionObjective: The 3D Artist II (Temporary) develops 3D…
I have been guilty of posting my work on facebook only, and neglecting the forums for a few years now. It took me a while to realize it, and I am breaking out of that though. I feel like the new age of artists will fall into this trap as well unfortunately. When I first started doing 3d, forums was all I used and honestly…
Hello everyone I am Eric Kozlowsky Lead Environment Artist at Lab Zero, we're currently in pre-production on Indivisible. However we're looking to add a Texture artist to our team in the next few months. The position is full time in house. We're located in Hollywood CA. http://indivisiblegame.com/…
Hey everyone, I have a huge favour to ask and I am hoping someone out there knows a few tricks =) I've got a few days off and I am busy working on the Polycount stuff. One of the new features is our headers will be rolling. (Heads will roll! Ha!). Anyway, the artwork for the headers will be of artwork by you guys (more on…
Hey everyone, I
hope you've been doing well! I keep lurking polycount to see the beautiful
artwork on here and I love seeing things evolve. It has always been so cool to
watch the process of other people in the industry. I recently started up a new
scene, which is this snowy hillside forest scene with a frozen lake. It's…