Hello polycounters ! I'm currently looking to improve myself with 3D environment/props. I found this awesome concept in this very website and wanted to make a 3D version of it: (By Egor bilia) As for now, I'm about to finish the modeling part: I intend to sculpt with Zbrush then handpaint the texture with photoshop, I am…
Hi, My name is Arturo and I´m relativelly new here at Polycount. I have 4 years modeling and almost my whole life drawing, even when I really love 3d and 2d art, I don´t know exactly why I´ve been away of digital art communities,( I have a couple years lurking polycount wiki though). Anyway, I really want this to change.…
Hello everyone I am new to the forum. my name is Jan I am from the netherlands and I picked up modeling again recently. I am trying to model a character for "gaming purposes" and I ran into some problems with converting the model from 3ds max to mudbox. I made some triangles in my model to keep the polycount a little lower…
Hi, I'm new here. I registered after a friend suggested polycount as a way to learn and grow in both 2D and 3D. I'm currently taking a class to really start doing characters in 3D, so I'm sure I'll be posting a lotta stuff over there too as the semester really gets going. But today I'd love some feedback on ways to…
We are looking for a character modeler. The project is a Zombie Survival MMORPG. I am not the team manager and the game is not my idea. Here is the game design document if you are interested: https://www.dropbox.com/s/0owpazeyj50bp5b/Game%20Design%20Document.docx We already have several team members, myself included. This…
Hey there, I'm learning 3d as a passion and this is my first thread in polycount. My aim is basically to remember 3d techniques that I learned last years, that's why I decided to make this simple object : a Soda Machine. This is my fat ugly sketches :poly124: : This is as far the final model : I unwrapped the model and…
Hi everyone! This is my first post here at Polycount. My name is Daniel and I am currently attending the 3d graphics program at the school futuregames academy in Stockholm Sweden. My education is coming to an end and it is soon time for our internship period. This is my first real 3D education and this is my portfolio that…
Hey there, I'm Tristamus (Antonio Aiello). I'm a Level Design / 3D Environment focused artist! I'm about to graduate from ILIA - Chicago... Take a look at my website and portfolio and see for yourself! Go to the "Gallery" section. I also am aware that I still need to add Polycounts to my work, as there is none yet. I would…
Hello everyone! :blush: I haven't been around Polycount since 2015, but now I'm back! (late 2018) My goal with this sketchbook is to post everything I do, just for the sake of posting. So it might be a mess :smiley: I want to develop my skills as an 3D artist and 2D doodler and hoping that having this thread will motivate…
Hey Polycount, My 3ds max has ben working perfectly and for some reason now the scale tool in the UWV unwrap doesnt constrain the proportions anymore which is a pain in the ass. You have to have ninja like accuracy to drag it in a perfect diagonal line which sucks haha. I have tried looking for some tick boxes regarding…