Hi, I'm new here. I registered after a friend suggested polycount as a way to learn and grow in both 2D and 3D. I'm currently taking a class to really start doing characters in 3D, so I'm sure I'll be posting a lotta stuff over there too as the semester really gets going.
But today I'd love some feedback on ways to improve- I know I have a long way to go and would greatly appreciate any ideas, suggestions, or criticism, whether that be on general technique, fundamentals, or character design.
Attached are some relatively recent characters I've done.
For more sketchbook stuff (I haven't started a sketchbook thread on polycount yet) my blog is regularly updated: http://zachheckert.blogspot.com/
Thanks for your time, looking forward to getting to know you all (and maybe being in a position to help give critiques too someday!)