Hey guys. So instead of starting out ambitious like I usually do and not finishing something, I wanted to start out small and contained. I was inspired by a pic that one of my coworkers found online, so I decided to put my own spin on it and add some toys that my daughter doesn't play with anymore in there. Right now it's…
I am fairly new to this forum,and finally have a question to ask all of you! How would one go about making an energy ball/orb like thing? example: Here I don't want it to look exactly the same but hopefully you get the idea. I've tried several things, such as a sphere trapping lots of particles inside, different sized…
Hi! Is it possible to work on smart materials that auto update between different textures sets? I am doing a set for Dota, containing 5 different models, each with a different texture set. Is it possible that I set for example a gold material on all the meshes and updating one could update all? in another approach, is it…
Game Ready model of a Mediterranean Old House by www.vankata.info A game ready model produced in 3ds MAX 2012, containing 51 high resolution, custom textures created using Photoshop and After Effects. Here are the stats of the model: Polys: 2446 Tris: 4871 Verts: 3951 Closeup Renders The preview visualizations were created…
Hey for those interested the first Demo for Frontlines: Fuel of War is available on Xbox Live! The demo contains one of the single player maps and features a healthy dose of weapons, vehicles, and drones. I also updated my site: http://www.marcusdublin.com/3dWeaponsVehiclesselectionPage.html with a few of the 30 plus…
So I've generaly casualy lurked over some basic theories about making models for games, and I've come to the point where I'm conflicted on many things. The basic issue I currently got is, should a polygon contain no more than 4 vertexes? here's a quick demonstration of the 2 different ideals I keep getting, which one would…
i was lurking in this forum for a while and i noticed there are people with a lot of skill in creating characters and objects in here. this site -> http://evilengine.net/forum/index.php is specialized for making UT3 characters / models. If you want to show your skill or help the UT3 community with your amazing skill, feel…
Normalize UVs maxScript Let me know if you find any bugs. I find it works best if you put it in your Unwrap UVW context quad menu. As with all macroscript containers, put the .ms file into 3dsmax/scripts and use "run script" to run the script once, which will add the macroscript to your Customize UI menu - look in the…
Hi! My name is Gavin Glenn-McDowell and I am a Stylized Prop/Environment Artist. I specialize in handpainted and sculpted assets. I have a year of real production experience and am looking for some cool projects to work on. My website, which you can find below, contains all my contact information and some sample work. I…
Hi! We´re two guys trying to create an FPS Game. It is called "Project Owukira". Here is the Facebook Group: https://www.facebook.com/ProjectOwukiraGame/ I want to show you one of our Mutants for the Game. It contains of 8224 Tris and one 2K Material. It´ll be one of the smallest Enemies. Hiding in Pipes, Bushes etc. and…